URBAN ROUNDBALL CLASSIC RULES & REGULATIONS 2022:
PLAYER ELIGIBILITY Only players that meet the following age requirements are eligible to participate in each division. Player eligibility is NOT determined by grade. Players can play up in a division with older players but are prohibited from playing down in a division with younger players. Elementary Division – Ages 11 and under Middle School Division– Ages 14 and under High School Division – Ages 18 and under Recommended starting age for participation is 8 years old. Decision-making for participation should be made at the discretion of a team manager. All 18-year-olds participating must have attended high school for the 2021-2022 school year ALL players from a team MUST meet the stated age requirements for the division in which they are registering. If it is determined that a player(s) is older than the maximum age limit for the division, all prizes and privileges to compete in future URC events can be provoked for all parties of the team. If a player is registered as an “individual player” they will be placed on a team with other players in their division who signed up individually. In the event that there are not at least 2 other individual players registered to complete a full-team (before the registration ends the day of the event) an individual player may be denied tournament participation or given the option to compete in a higher division. |
GENERAL TOURNAMENT GUIDELINES:
- Brackets are formatted for a 1-game elimination
- All teams are to be made up of 3 players with an optional 4th player (to be used as a substitute)
- In the case that a team does not have a 3rd player present at the time of their scheduled game, they are eligible to compete as long as they have 2 eligible players present. This does not obligate the opposing team to reduce the number of players they have on the court. They can still play 3 players throughout the game with 1 eligible substitute.
- Game points will be accumulated in increments of 1 and 2 throughout the tournament
- Shots made inside the 3-point line will be worth 1 point
- Shots made outside the 3-point line will be worth 2 points
- All free-throw shots made will be worth 1 point
- During gameplay, anytime a point is scored the ball will go to the opposing team also known as “loser’s ball”
TEAM MANAGEMENT GUIDELINES:
- Each team is allowed one eligible substitute player and an unlimited number of substitutions during the game
- Substitutions can only be made during a dead ball, and must be made by an eligible team player
- Team managers and/or acting coaches are to act as guidance and encouragement for players
- Team managers and/or acting coaches must remain on the sideline at all times
- Team managers and/or acting coaches are not permitted to communicate with referees
- Team managers and/or acting coaches CANNOT call time outs
- Team managers and/or acting coaches CANNOT make substitutions
GAME MANAGEMENT GUIDELINES:
Teams are only allowed to enter one division per tournament per day.
Teams CANNOT double-enter. If a team double enters, they will be asked to choose 1 division to compete in before games begin.
For example: If a team registers to play in the elementary division, they cannot register to play in the middle school division in a tournament played on the same day.
- Referees will make ALL calls for elementary and middle school divisions
- High school division players will be given the freedom to make and honor their own in-game calls. If there is a disagreement of calls between teams, referees will act as call mediators. The referee’s decision will always be recognized and respected as the final call.
- Each team will have one 30-second timeout per game if they choose to use it
- Timeouts can only be called if the team of the player signaling for a timeout has complete possession of the ball at the time of the call, or at any time during a dead ball.
REGULATION GAMEPLAY RULES:
- To determine first possession, the home teams will shoot (1) shot from the free-throw line to earn a chance for possession of the ball to start the game, also known as “first ball”.
- If the home team’s designated shooter makes the shot, the home team will get first possession of the ball
- If the home team’s designated shooter misses the shot, the away team will get first possession of the ball
- Regulation games will be played with a 15-minute, running clock OR until a team scores 21 points. Whichever condition is satisfied first.
- Home and away teams will be determined prior to the start of each game and indicated on the brackets
- Only 3 players from each team are allowed on the court, at one time, during the game
- Having more than 3 players on the court from any given team, at one time, can result in a chance at a free-throw for the opposing team
- At the 1:00 mark the clock will stop for all dead balls unless the winning team is leading by 8 points or more. In this case, the clock will continue to run.
- The ball always goes “back to the top” of the key for “check-ball” following all dead balls
- Each team can only commit 5 total fouls during regulation play per game. Any foul after will result in the opportunity for (1) free-throw attempt by the opposing team
- If a foul is committed at any point in the act of shooting, the fouled team will get the opportunity at the following number of free-throw attempts:
- (1) attempt if the foul is committed inside 3-point line
- (2) attempts if the foul is committed outside of the 3-point line
- The ball MUST be “taken back” anywhere behind the 3-point line EVERY time the opposing team makes a shot attempt that hits the rim. Check-ball will not be enforced at this time. If a shot attempt does not hit the rim and the opposing team gains possession, they can “go back up” with the ball without taking it back.
CHAMPIONSHIP GAMEPLAY RULES:
- Championship games are played using the same rules as regulation games, with the exception of a game clock. Winners of the championship games are determined solely by the total points scored. The team that scores a total of 21 points first, wins.
OVERTIME GAMEPLAY RULES:
- Overtime rules apply to both regulation games and championship games.
- A coin flip will determine the first possession in overtime
- Overtime will be played without a clock
- All made shots made count as a “score” regardless of where the shot is taken on the court
- Each team will be allowed to commit (1) foul in overtime. Once a second foul is committed by a team, the other team will be given the opportunity to shoot a foul shot.
- If the foul shot is missed, the ball is live and general overtime rules apply
- If the team that establishes first possession makes a score before a turnover, the opposing team is automatically given possession for a chance to tie the score.
- If the opposing team turns the ball over before making a score, the game is over and the team who scored on the first possession wins.
- If the opposing team makes a score during their possession without turning the ball over, overtime continues.